In a world where most games get delayed instead of advanced, Dying Light is setting a sweet example. Techland has announced via Twitter that Dying Light will launch in January 2015, instead of February as previously planned.
The game will be available for Xbox 360, Xbox One, PlayStation 3, PlayStation 4, and PC on January 27 2015.
The developers behind Dying Light originally pushed back Dying Light’s release date, saying, “The new date ensures that we can fully realize our vision of an innovative open-world game. We won’t need to make compromises or trade-offs on any of the five platforms we’re working on. For you, it means an outstanding, original game that makes the wait more than worthwhile.”
The first-person zombie survival horror finds the player scavenging for food, supplies, and weapons during the daylight to use after nightfall, when the infected population becomes more aggressive. The game is mostly melee-based with the majority of fighting using melee weapons. There are more than 100 weapons that can be used and more when players begin crafting new weapons.
Dying Light contains a dynamic day and night cycle. During the day, the player has to go out and scavenge for supplies to send back to the safe zones. They can also set up traps, save random survivors, and make their way to airdrops. The infected are slow, allowing the player to simply make their way past them, but their danger grows in numbers. The player can stay on roofs of buildings to stay out of harm’s way.
When the sun goes down in Dying Light, the infected transform into something much more dangerous. They gain the ability to sprint after the player and have increased damage, as well as the ability to jump and climb buildings like the player. In order for the player to avoid contact, they need to use their Night Sense to locate zombies in the dark to stay out of their way. If spotted and trying to escape their pursuers, the player can use distractions and traps to lower their numbers. Players can use sound to lure the zombies.
If it sounds similar to Dead Island, its because its the same team, though emphasis on Meele and verticality is new and might be worth putting some time into. What do you think will you be pre-ordering Dying Light and killing or dodging some Zombies?